The Oscar G. Brockett Book Prize winner

The Oxford Handbook of Screendance Studies has been awarded the 2018 Oscar G. Brockett Book Prize for Dance Research by The Dance Studies Association. 

Pia Tikka & Mauri Kaipainen contributed with the chapter on “Screendance as Enactment in Maya Deren’s At Land: Enactive, Embodied, and Neurocinematic Considerations” 

The award will be conferred at the annual Dance Studies Association Conference at Northwestern University, August 8 – 11, 2019.

 

The following is the citation offered by the selection committee about the book:

The Oxford Handbook of Screendance Studies, which is skillfully edited by Douglas Rosenberg, features a gracefully comprehensive introduction and thirty-six impactful chapters from leading scholars who expand our understanding of screen technologies as creative, collaborative tools for dance. Both foundational and insightful, the essays focus on pioneering figures like Loie Fuller, Maya Deren, and Norman McLaren; on histories from Harlem and Hollywood to Brazil and Bollywood; and on themes that productively intertwine virtual bodies, framing, editing, space, race, gender, and politics. Authors from Dance Studies and related fields turn their gazes toward the way screendance can provide a liberating or controlled space, an ever-changing canvas, a democratic frontier, a site for social justice, new aesthetic pleasure, or a viral phenomenon with many meanings. Readable, rigorous, and thought-provoking, The Oxford Handbook of Screendance Studies engages popular, contemporary, traditional, and historical dance, offering wide-ranging new ways of understanding how ideas travel and can transform our lives through the “stage” of the screen.

The award will be conferred at the annual Dance Studies Association Conference at Northwestern University, August 8 – 11, 2019.

The Oxford Handbook of Screendance Studies is the first publication to offer a scholarly overview of the histories, practices, and critical and theoretical foundations of the rapidly changing landscape of screendance.

 

Prague Quadrennial’s 36Q˚ exhibits The State of Darkness

The State of Darkness is exhibited at BLUE HOUR of the Prague Quadrennial’s 36Q˚ June 8-16, 2019.

Enactive Virtuality Lab is presented by associated team members Tanja Bastamow (Virtual Cinema Lab, Aalto ARTS) and Victor Pardinho (Sense of Space Oy). Biosensor adaptation for  the event by Ilkka Kosunen.

Prague Quadrennial’s 36Q˚ (pronounced “threesixty”) presents the artistic and technical side of performance design concerned with creation of active, sensorial and predominantly nontangible ironments. Just like a performer, these emotionally charged environments follow a certain dramatic structure, change and evolve in time and invite our visitors to immerse themselves in a new experience.

WORKSHOPS, MASTERCLASSES
Curated by Markéta Fantová and Jan K. Rolník
8 – 16 June
Small Sports Hall

Our global society seems to be obsessed with fast paced progress of technology and elevates rational intellectual and scientific pursuits above arts that are intuitive and visceral in their nature. And yet creative minds based in the arts are proving that the boundless imagination paired with new technological advancements often result in original and highly inspiring mind-expanding projects. Even though performance design doesn’t need to use modern technology and is often the most inspiring when it uses simple human interaction, we need to explore and experiment with wide range of possibilities new technologies have to offer. PQ Artistic Director Marketa Fantova established 36Q˚ with those thoughts in mind and with a focus on the young, emerging generation of creatives.

Blue Hour

An experimental, interactive environment that fills the entire space of the Industrial Palace Sports Arena will welcome visitors on 8 June and remain open until the end of PQ 2019. The project, based on intensive team work that brings together experienced artists with emerging designers to collaboratively create, will be led by renowned French visual new media artist Romain Tardy.  The curatorial team seeks to experiment with the shifting boundaries between the “non-material” or “virtual” and the “real” world, to explore the capacity of performance design to enlist technology in cultural production.

See more here

TALK by professor Iiro P Jääskeläinen Brain and Mind Lab Aalto Uni

 

Invited lecture and a collaboration meeting with professor Iiro P Jääskeläinen and Enactive Virtuality Lab May 21-22, 2019.

Image: Pia Tikka, Iiro P Jääskeläinen, Jelena Rosic, and Ilkka Kosunen at MEDIT meeting space.

May 21 at 3-4 pm Dr Iiro P. Jääskeläinen, Associate Professor of the Brain and Mind Laboratory, Department of Neuroscience and Biomedical Engineering, Aalto University School of Science, Finland,
gave an open neurocinematic talk on “Using movies as real-life like stimuli during neuroimaging to study the neural basis of social cognition” (room M-134).

Abstract:
Movies and narratives are increasingly used as stimuli in neuroimaging studies. This in many ways helps bridge the gaps between neuroscience, psychology, and even social sciences by allowing stimulation of, and thus also measurement of neural activity underlying, phenomena that have been less amenable to study with more traditional neuroimaging stimulus-task designs. Observation of signature patterns underlying discrete emotions across largely shared brain structures have suggested that both basic and dimensional emotion theories are partly correct. Robust differences in brain activity when viewing genetic vs. adopted sisters going through a moral dilemma in a movie clip have shown that knowledge of shared genes shapes perception of social interactions, thus demonstrating how neuroimaging can offer important measures for social sciences that complement the traditional behavioral ones. Furter, more idiosyncratic brain activity has been observed in high-functioning autistic than neurotypical subjects specifically in putative social brain regions when watching a drama movie. Development of data analysis algorithms holds keys to rapid advances in this relatively new area of research. Modeling the stimulus and recording brain activity is significantly complemented by behavioral measures on how the subjects experienced the movie stimulus.

Image: Jelena Rosic and Ilkka Kosunen engaged in  discussing correlations between ‘pheno’-dynamics and ‘neuro’-dynamics for our micro-phenomenological Memento study, a follow-up for Kauttonen et al 2018.

Neurocinematic talks @ Max Planck Institute for Empirical Aesthetics, Frankfurt am Main

The Brain on the Screen

Invited talk on “Narrative Sense-Making – A Neurocinematic Approach” at the Max Planck Institute for Empirical Aesthetics (MPI), Frankfurt am Main, March 26, 2019.

Presentation at the Cinema of the Deutsches Filminstitut & Filmmuseum, Frankfurt am Main, Brain on the Screen public series of 4 introductory talks: Ed Vessel, Vittorio Gallese, Marie Therese Forster, and Pia Tikka.

 

Run Lola Run (German: Lola rennt) is a 1998 German thriller film written and directed by Tom Tykwer, and starring Franka Potente as Lola and Moritz Bleibtreu as Manni. The story follows a woman who needs to obtain 100,000 Deutsche Mark in twenty minutes to save her boyfriend’s life.

 

 

The Brain on Screen

Vier Filme – Vier Vorträge – Ein Akteur: Das menschliche Gehirn

Diese und weitere Fragen stehen im Zentrum der Film- und Vortragsreihe „The Brain on Screen“, die das Max-Planck-Institut für empirische Ästhetik gemeinsam mit dem Deutschen Filminstitut & Filmmuseum im März 2019 veranstaltet. An vier Dienstagen (5., 12., 19. und 26.03.2019) werden vier Experten jeweils eine Einführung in vier Filme geben, die aus neurowissenschaftlicher Perspektive interessant sind.

Während der anschließenden Film­vorführung hat das Publikum die Gelegenheit, hautnah mitzuerleben, wie neurowissenschaftliche Forschung zum Filmerleben aussehen kann.  Wer möchte, kann Teilnehmer in einer den Film begleitenden Studie werden.

The Brain on Screen“ bietet einen wissenschaftlichen und praktischen Einblick in ein spannendes Forschungsfeld und verwandelt das Gehirn selbst in einen Akteur.

Wenn Sie Interesse haben teilzunehmen, können Sie sich hier anmelden.

 

 

 

 

2 TALKS on EMOTIVE VR Film by Marie-Laure Cazin

Freud’s last Hypnosis, a neuro-interactive 360 movie for EMOTIVE VR

Presentation of the ongoing project Emotive VR prototype, an innovative form combining VR and EEG headsets. A neuro-interactive omnidirectional movie has been realized, visualized in Virtual Reality (VR) Head-Mounted Display (HMD). During the visualization, the EEG signals are recorded and analyzed in real time. Some visual effects and an interactive music vary according to the emotional state of the viewer.

Marie-Laure Cazin is a Fine Arts teacher in the High school of Arts and Design ESAD-TALM (France) and in Paris 1 Panthéon-Sorbonne. Part of the Enactive Virtuality Research Group, in BFM, University of Talinn, she is currently completing a PhD in Aix-Marseille University (France) on Cinema and Neurosciences. As an artist and a filmmaker, she has developed many experimental cinematic prototypes, using digital tools to create a live interaction between the film and performers or spectators. She collaborated with scientists for art-science projects, working with brains’ datas of emotions in her last interactive projects.

See projects on line (Fr)

Sound designer Matias Harju webpages (Eng

EMOTIVE VR documentation online (Fr)

2 TALKS on EMOTIVE VR by Marie-Laure Cazin (ESAD-TALM, France)

Visiting lecture at Aalto University, Aalto Studios, organised by Virtual Cinema Lab & Enactive Virtuality Lab, January 30, at 14-15

January 30, at 14-15 Place: N-416, BFM, Narva Mnt 27, Nova Building, Tallinn University.

 

Awarded the 2018 Oscar G. Brockett Book Prize for The Oxford Handbook of Screendance Studies

The chief editor Douglas Rosenberg is very excited to share the news:

The Oxford Handbook of Screendance Studies has been awarded the 2018 Oscar G. Brockett Book Prize for Dance Research by The Dance Studies Association.

The following is the citation offered by the selection committee about the book:

The Oxford Handbook of Screendance Studies, which is skillfully edited by Douglas Rosenberg, features a gracefully comprehensive introduction and thirty-six impactful chapters from leading scholars who expand our understanding of screen technologies as creative, collaborative tools for dance. Both foundational and insightful, the essays focus on pioneering figures like Loie Fuller, Maya Deren, and Norman McLaren; on histories from Harlem and Hollywood to Brazil and Bollywood; and on themes that productively intertwine virtual bodies, framing, editing, space, race, gender, and politics. Authors from Dance Studies and related fields turn their gazes toward the way screendance can provide a liberating or controlled space, an ever-changing canvas, a democratic frontier, a site for social justice, new aesthetic pleasure, or a viral phenomenon with many meanings. Readable, rigorous, and thought-provoking, The Oxford Handbook of Screendance Studies engages popular, contemporary, traditional, and historical dance, offering wide-ranging new ways of understanding how ideas travel and can transform our lives through the “stage” of the screen.

The award will be conferred at the annual Dance Studies Association Conference at Northwestern University, August 8 – 11, 2019.

The Oxford Handbook of Screendance Studies is the first publication to offer a scholarly overview of the histories, practices, and critical and theoretical foundations of the rapidly changing landscape of screendance.

Pia Tikka & Mauri Kaipainen contributed with the chapter on “Screendance as Enactment in Maya Deren’s At Land: Enactive, Embodied, and Neurocinematic Considerations” 

EEVR #21 Community meeting @SuperNova Kino Dec 15

TIME Dec 15, Noon

LOCATION SuperNova Kino, room 406, 4th floor, Narva mnt 27

 

An inspiring EEVR community event organised by MEDIT, including presentations, vivid discussions, technical and artistic demos with highlights by visiting  Finnish media artist Hanna Haaslahti (middle) and producer Marko Tandefelt (right).

Announcement by Madis Vasser:

EEVR #21 will once again find itself in familiar territory on the fourth floor of the BFM school in Tallinn, but this time around our host is MEDIT – TLU Center of Excellence in Media Innovation and Digital Culture. We’ll be mixing film, photogrammetry, and some very interesting hardware. Everyone interested in VR/AR are very welcome! The event is free, but do click the attend button early if you plan to show up! Go to FB.

On the schedule:
* Hanna Haaslahti (http://www.hannahaaslahti.net/) – some cool photogrammetry projects
* Madis Krisman & Johannes Kruusma (Avar.ee) – some more cool photogrammetry projects
* Rein Zobel (MaruVR.ee) – VR Days 2018 recap etc

Demos:
* State of Darkness VR – Enactive Virtuality Research Group
* Magic Leap (curtesy of https://www.operose.io/)
* “Hands-on” with some prototype hardware (top secret)

 

Highlighting:
CAPTURED

Captured is a narrative simulation about social injustice where your digital double has a role to play. In the installation, people are captured as 3D Avatars who become actors in a scenario where individual freedom is taken over by collective instincts.

Team

 

 

 

 

 

Hanna Haaslahti is a Finnish media artist working with ideas from technological theater, expanded image and interaction. She holds MFA from Medialab in University of Arts and Design Helsinki (Aalto). Currently Hanna Haaslahti lives and works in Helsinki. She has been artist-in-residence at MagicMediaLab, Brussels (2000), Nifca NewMediaAir, St.Petersburg (2003), Cité International des Arts, Paris (2008) and SculptureShock organized by Royal British Society of Sculptors, London (2015). She has received honorary mention at Vida 6.0 Art and artificial life-competition (2003) and was selected in 50 best category in ZKM Medien Kunst Preis (2003). She has received the most prestigious Finnish media art award, AVEK-award (2005).

 

Marko Tandefelt is a Helsinki based concept designer, educator and musician with extensive experience in art, design, media and technology fields. Among his interests are: Concept design, sensorbased interface prototyping, immersive multisensory cinema, and experimental visualization systems.

Marko has lived in New York for 20+ years, working at companies such as NEC R&D Labs, ESIDesign, Antennadesig and the Finnish Cultural Institute. During 2007-2015 Marko worked as the Director of Technology & Research/Senior Technology Manager at Eyebeam Art & Technology Center. Marko taught Masters Thesis courses at Parsons School of Design MFADT program in New York from 2001 til 2016.

In his native Helsinki Finland, Marko has worked since 2016 as a Technology Consultant and Producer in various interactive projects, including Hanna Haaslahti’s realtime 3D Body scanning installation system “Captured”. Marko works currently at Kunstventures as a media art producer, concept designer and prototyper.

Marko holds a B.M. degree Summa Cum Laude in Music Technology from NYU, and a Master’s degree from NYU Tisch School of the Arts Film & TV School Interactive Telecommunications Program ITP. He is a longtime member of ACMAESIEEESIGGRAPH, and SMPTE, and has worked as a paper reader and jury member for SIGGRAPH and ACE conferences.

 

 

 

Neurocinematic film “The Queen” – collaboration with Aalto Behavioral Lab

Enactive Virtuality Lab is collaborating with the Brain and Mind Lab of the Aalto School of Science, studying how narrative priming affects the viewer’s narrative story construction. Study on-going.

Images: Tea (Maria Järvenhelmi), Henrik  (Vesa Wallgren) and his son Daniel (Juha Hippi). Short film The Queen (Kuningatar) directed by Pia Tikka, screenplay by Eeva R Tikka. Production Oblomovies Oy and Dreammill Productions and in association with Aalto University 2013.
The film has been produced for experimental brain research purposes, which cannot be revealed at this point, as the study is on-going.
In the image Enactive Virtuality Lab’s student team Angela Kondinska and Michael Becken at Aalto University Behavioural Lab measuring physiological signals of volunteers at the end of October.  Collaborators from Aalto School of Science, Brain and Mind Lab are professor Mikko Sams,. Dr.Tommi Himberg, Veli-Matti Saarinen, and project researcher Jenni Hannukainen, Enactive Virtuality Lab, Tallinn University.

A talk at Estonian Art Academy conference “The Collaborative Turn in Art”

The two day conference The Collaborative Turn in Art: The Research Process in Artistic Practice deals with artistic research, in particular the expanded understanding of this term and the questions raised by collaborative creative practices. Venue: Estonian Academy of Art s, Põhja pst 7, room A501.

Image: Julijonas Urbonas. “Talking Doors” 2009 (Doors Event) Fo more, click the Link to the conference webpage.

Pia Tikka:

My talk “Neurocinematics & Art-Science Collaboration” concerned the first hand knowledge gained from several collaborative projects in which I have worked as a consulting film expert, and my own neurocinematic projects in which I have functioned as the principal investigator. I highlighted the diversity of issues one faces in collaborations between artists and scientists. Especially interesting was to reflect conceptual, technological and methodological differences between arts and sciences. The discussion ranged from conceptual to technological issues, however the focus  on challenges such as finding shared language, working methods, best division of labor and responsibilities and authorship.

Image shows a view to the lecture room: Chris Hales guides the audience through his talk tilled “From Tacit Knowledge to Academic Knowledge”

New neurocinematic publication – Narrative comprehension beyond language

Pia Tikka, Janne Kauttonen & Yevhen Hlushchuk (2018): “Narrative comprehension beyond language: Common brain networks activated by a movie and its script”

A young girl Nora stares shocked at her mother Anu. Anu stands expressionless by the kitchen table and scrapes the left-over spaghetti from Nora’s plate into a plastic bag. She places the plate into the bag and starts putting there other dining dishes, takes a firm hold of the bag and smashes it against the table. Nora is horrified: “Mother! What are you doing?. Anu continues smashing the bag without paying attention to her daughter. Nora begs her to stop. Anu collapses crying against the table top. Nora approaches, puts her arms around the crying mother and starts slowly caressing her hair.

The dramatic scene describes a daughter witnessing a nervous breakdown of her mother. Its narrative content remains the same should one read it in a textual form or viewed it as a movie. It is relatively well known how narratives are processed in the distinct human sensory cortices depending on the sensory input through which the narrative is perceived (reading, listening, viewing; [15]). However, far less is known of how the human brain processes meaningful narrative content independent of the media of presentation. To tackle this classical dichotomy issue between form and content in neuroimaging terms, we employed functional magnetic resonance imaging (fMRI) to provide new insights into brain networks relating to a particular narrative content while overlooking its form.

In the image Nora (actress Rosa Salomaa); director Saara Cantell, cinematography Marita Hällfors (F.S.C), producer Outi Rousu, Pystymetsä Oy, 2010.

Abstract

Narratives surround us in our everyday life in different forms. In the sensory brain areas, the processing of narratives is dependent on the media of presentation, be that in audiovisual or written form. However, little is known of the brain areas that process complex narrative content mediated by various forms. To isolate these regions, we looked for the functional networks reacting in a similar manner to the same narrative content despite different media of presentation. We collected 3-T fMRI whole brain data from 31 healthy human adults during two separate runs when they were either viewing a movie or reading its screenplay text. The independent component analysis (ICA) was used to separate 40 components. By correlating the components’ time-courses between the two different media conditions, we could isolate 5 functional networks that particularly related to the same narrative content. These TOP-5 components with the highest correlation covered fronto-temporal, parietal, and occipital areas with no major involvement of primary visual or auditory cortices. Interestingly, the top-ranked network with highest modality-invariance also correlated negatively with the dialogue predictor, thus pinpointing that narrative comprehension entails processes that are not language-reliant. In summary, our novel experiment design provided new insight into narrative comprehension networks across modalities.