Pardinho Sense of Space at EEVR meeting – March 20

 

Estonian Virtual Reality Society EEVR meeting March 20

Enactive Virtuality Lab is happy to have our artistic collaborator and associated start-up CEO Victor Pardinho (Sense of Space) to present at the meeting of Estonian Virtual Reality Society, March 20, 2021

 

Note, the AltSpaceVR space set up about a week before March 20 event.

Facebook: https://www.facebook.com/events/858885618011273/

The schedule  (t.b.c)

12:10 Vladimir Kuts – Taltech (Estonia)
“Short intro of XR Research in Estonian Universities”

12:20 Dr. Linda Lancere – Vidzeme University of Applied Sciences (Latvia)
“Augmented Reality and Wearables for Real-Time Physical Therapy guidance”

12:45 Dr. Niall Murray – Athlone Institute of Technology (Ireland)
“Understanding User Perceptual Quality of VR Experiences”

13:10 Victor Pardinho – Sense of Space / Enactive Virtuality Lab (Finland/Netherlands)
“Sense XR Studio: Making a Content Creation Tool for Volumetric Video Experiences”

13:35 Santeri Saarinen – Helsinki XR Center (Finland)
“Helsinki XR Center and Our Research Activities”

 

 

 

Eesti Virtuaal- ja Liitreaalsuse Assotsiatsioon

Estonian Virtual and Augmented Reality Association

Panelist in Moscow Round table The Art of Moving Images Today and Forever – Dec 18

Pia Tikka 
NETWORK PROJECT-FORECAST PRO&CONTRA – three days in Moscow, Dec 16-18
 
«MEDIA ART 2020–2040»
MediaArtLab is celebrating the 20th anniversary of the PRO&CONTRA network project «MEDIA ART 2020–2040», which will bring together the pioneers of the world media art in the format of discussions-forecasts and online exhibition. The Media Forum is a festival consistently exploring contradictions and interconnections of cinema and video art.
DECEMBER 18,  7 PM (GMT+3)
 
Round table The Art of Moving Images Today and Forever 
 
2020 has transferred all cultural activities to the network. Cinema and video are watched the same way now: on a computer sitting on a sofa. We now have the audience from all the corners of the world that we have never been aiming for — together with a tactile hunger and general screen fatigue. It seems that now it is the time to talk about the art of moving images — what it has become and what it will be in the future. 
Moderator: Olga Shishko (Russia), curator, founder of the MediaArtLab.
Participants: Pia Tikka (Estonia), Martin Honzik (Austria), Erkki Huhtamo (Finland/USA), Boris Debackere (Belgium/Netherlands), Olesya Turkina (Russia), Andrey Velikanov (Russia), Miloš Vojtěchovský (Czech Republic), Peter Weibel (Austria), Olia Lialina (Russia), Christa Sommerer (Austria) and Laurent Mignonneau (France), Bjørn Melhus (Germany/Norway), Shelly Silver (USA), Raymond Bellour (France), Kathy Rae Huffman (USA), Alexandra Dementieva (Russia/Belgium).

The event will be held in Zoom in Russian and English with simultaneous translation. If you want to use the translation, please, register via: https://mediaartlab-org.timepad.ru/event/1505852/

 

Attached, please, find the full program of the event, duration up to 2 hours.
The links to the follow the Discussion December 18. 

Facebook event: https://www.facebook.com/events/439832857035358

###

 FULL PROGRAM

 

See below

 

NETWORK PROJECT-FORECAST PRO&CONTRA 

«MEDIA ART 2020–2040»

MediaArtLab is celebrating the 20th anniversary of the PRO&CONTRA network project «MEDIA ART 2020–2040», which will bring together the pioneers of the world media art in the format of discussions-forecasts and online exhibition.

FULL PROGRAM

DECEMBER 16, 7 PM (GMT+3)

Round table “Media Art: Communication Shaping the Future”

DECEMBER 16, 9 PM (GMT+3)

Opening of the online exhibition “back forward rewind” on the website mediaartlab.ru

DECEMBER 18, 7 PM (GMT+3)

Round table “The Art of Moving Images Today and Forever”

DECEMBER 18, 9 PM (GMT+3)

Zoom-party in honor of the 20th anniversary of MediaArtLab

DECEMBER 16 /// 7 PM (GMT+3)

Round table

Media Art: Communication Shaping the Future

Together with the growth of the Internet, the end of the 20th century brought us new forms of art that explore how technologies changed our world and, more importantly, how a man changed. It is only logical that this new art could exist in the digital sphere only and use most experimental developments as its instruments.MediaArtLab came to be as a platform that started to look for a way to communicate with such art, to explain it to the audience, to help professionals speak the same language with artists, who use radically different aesthetic criteria. Now that digitalization of culture has become a common place, it seems symbolic to celebrate the anniversary of the MediaArtLab with a discussion on the subject that was topical the year it was born and became pretty much the most crucial for art today.What impact does the media have on our ability to communicate without distortion of a meaning? What limitations can we never overcome neither in virtual reality nor in imaginative spaces? What is going to happen to freedom of speech on the Internet of late capitalism in five or more years?

Moderators: Anna Bouali (Russia), curator, producer for MediaArtLab; Arjon Dunnewind (The Netherlands), artist, researcher, founder of the IMPAKT festival.

Participants: Luchezar Boyadjiev (Bulgaria), Dmitry Bulatov (Russia), George Drivas (Greece), Marina Gržinić (Slovenia), JODI (Belgium), Almagul Menlibayeva (Kazakhstan), Alexey Shulgin (Russia), Rasa Šmite and Raitis Šmits (Latvia), Olga Shishko (Russia), Andrey Velikanov (Russia).

The event will be held in Zoom in Russian and English with simultaneous translation. If you want to use the translation, please, register via: https://mediaartlab-org.timepad.ru/event/1505842/. If you do not need the translation, please, join the broadcast on the website of the project.

MEDIAARTLAB.RU

«MEDIA ART 2020–2040»

DECEMBER 18 /// 7 PM (GMT+3)

Round table The Art of Moving Images Today and Forever 

The most important project of the MediaArtLab is the Media Forum, a festival consistently exploring contradictions and interconnections of cinema and video art which have undergone a serious revision in 2020 with the transfer of all cultural activity to the network. It turned out that both cinema and video are watched the same way now: on a computer sitting on a sofa. We now have the audience from all the corners of the world that we have never been aiming for — together with a tactile hunger and general screen fatigue. It seems that now it is the time to talk about the art of moving images — what it has become and what it will be in the future. How do we re-define our cultural life in isolation in the light of restrictions? Will there appear new online-cinemas that expand our experience of the moving image and bring us back the experience of care and touch? Great epidemics, pandemics and wars have always come together with dramatic changes in art, what changes can we expect due to COVID-19? What representations of isolated body and sickness can be found in the moving image? What are the formal and imagined strategies adopted by the artists of the past and present to reflect the conditions of the pandemic? Will we succeed in slowing down the flow of images that overwhelms us? 

Moderator: Olga Shishko (Russia), curator, founder of the MediaArtLab.

Participants: Martin Honzik (Austria), Erkki Huhtamo (Finland/USA), Boris Debackere (Belgium/Netherlands), Olesya Turkina (Russia), Andrey Velikanov (Russia), Miloš Vojtěchovský (Czech Republic), Peter Weibel (Austria), Olia Lialina (Russia), Christa Sommerer (Austria) and Laurent Mignonneau (France), Bjørn Melhus (Germany/Norway), Shelly Silver (USA), Raymond Bellour (France), Kathy Rae Huffman (USA), Alexandra Dementieva (Russia/Belgium), Pia Tikka (Finland).

The event will be held in Zoom in Russian and English with simultaneous translation. If you want to use the translation, please, register via: https://mediaartlab-org.timepad.ru/event/1505852/. If you do not need the translation, please, join the broadcast on the website of the project.

NETWORK PROJECT-FORECAST PRO&CONTRA

Online-exhibiiton “back forward rewind”

It is quite symbolic that—due to obvious reasons—the anniversary exhibition of MediaArtLab takes place online, in the virtual space. After all, the lab was established in the 1990s precisely for exploring and conceptualizing the digital environment, which has been engulfing humanity deeper and deeper. As an open platform, MediaArtLab has built an international community of artists and invites them to reflect on the new reality today. “back forward rewind” is an in-depth review of themes and artistic methods developed by MediaArtLab over twenty years of its work, a lens to convey the artists’ view of the past, the future, and back to the present. Among them are utopias, environmental problems, anxiety, and dreams. The exhibition title suggests a free surfing through artworks—as if they were frames of an elusive fluid world,—and through imagination of the artists, each of them having contributed to the image of contemporary media art.

Participants: Tanya Akhmetgalieva (Russia), The Blue Soup (Russia), Alexandra Dementieva (Russia/Belgium), George Drivas (Greece), Omer Fast (Israel), William Hooker and Phill Niblock (USA), JODI (Belgium/The Netherlands), Sergey Kishchenko (Russia), Olia Lialina (Russia), Katherine Liberovskaya (Canada/USA), Bjørn Melhus (Germany/Norway), Almagul Menlibayeva (Kazakhstan), Csaba Nemes (Hungary), Marnix de Nijs (The Netherlands), Kenji Ouellet (Canada/Germany), Shelly Silver (USA), Rasa Šmite and Raitis Šmits (Latvia), Christa Sommerer and Laurent Mignonneau (Austria/France), Eve Sussman and Simon Lee (USA), Miloš Vojtěchovský (Czech Republic), Martin Zet (Czech Republic).

The exhibition will be available on the website mediaartlab.ru from 21:00 (GMT + 3) December 16, 2020 to January 10, 2021

MEDIAARTLAB.RU

«MEDIA ART 2020–2040»

DECEMBER 18 /// 9 PM (GMT+3)

Zoom-party

Right after the end of the round table, Zoom will become a venue to congratulate MediaArtLab on its anniversary, to exchange memories, hopes and greetings from different parts of the world. The central theme of the party is a reunion of old friends and partners. There will be no strict regulations and rules, but there will be live interventions of people united by art and the network. Master of Ceremonies: Olesya Turkina (Russia). Among the special projects of the party are:

Olia Lialina /// Best Effort Network (2015/2020)

The piece reveals the process of sending and receiving datasets over computer networks. In her work, Olia is riding a carousel, and if the vision disappears, it means that the site (best.effort.network) is loaded on another browser. Olia will appear again when it is your device’s turn to receive the dataset. Zoom-performance will make the process of migration of information, images, and viewer’s attention visible. Each partier can offer his/her window to the artist to wander around…

Tanya Akhmetgalieva /// Masks (2020)

Creative thinking is like a filter an artist uses to perceive the reality. This is the way Van Gogh’s famous coloristic vision worked, and the same way new media artists use media as a lens to refract and reflect digital images. Tanya’s works create a distinctive psychedelic universe that one can try on during the party. Her masks can be put on and took off during the party, or they can be exchanged and used to distinguish like-minded people and push the limits of ordinary… Was not it the main reason for inventing the parties?

Andrei Silvestrov /// Jubilee Romance (2020)

Music by Iraida Yusupova with lyrics by Mirkakson (Russian for Life as a Dream)

A musical tribute to the anniversary of the MediaArtLab and to the memory of Vladislav Mamyshev-Monroe.“Jubilee is the main word to define the late Soviet times. When we were kids, everything was “jubilee”—avenues, restaurants, gastronomes, cookies. But it was usually unclear whose and what’s jubilee it was. The piece combines different states of mind: nostalgia for the childhood, horrors of the diluted consciousness of the late Soviet era and acute feeling of inconsistency between a vibrant institution that is the MediaArtLab and a charnel notion of Jubilee”. Andrei Silvestrov

Vladislava Berezina, Marina Blinova, Anastasia Korotkova, Evgeny Kruglov, Svyatoslav Oleinik, Maria Romanova, Alexey Shulgin /// Discrete Therapy (2020)

Under new circumstances, we are looking for a language of safe cooperation. Having reconsidered musical improvisation, Alexei Shulgin and a team of musicians exposed therapeutic aspects of an improvisational act, in which the image of a musician (composer) finally dissolves into the stream of network sound. Interaction based on the intuition—established in the process of music-making—calls into question the notion of authorship and audience participation: each participant of the sessions is invited to take on the role of both a musician and a sensitive listener.

All the instructions for online-performances will be shared with the registered participants shortly before the party.

NETWORK PROJECT-FORECAST PRO&CONTRA

MEDIAARTLAB.RU

The project is supported by Trust For Mutual Understanding 

Contact: mediaartlab@mediaartlab.ru

Enactive Virtuality Lab presents Dec 1, 2020 

Welcome. Please join us!

Enactive Virtuality Lab presents the on-going work in online seminar.

Date: Tuesday Dec 1, 2020 
Time: 09:30 -12:00 Helsinki
Zoom Meeting

VIDEO recording (not edited) Passcode: &%10sVN$

Program

9:30

Pia Tikka (Enactive Virtuality Team leader, MOBTT90)
Introduction

9:45

Mehmet Burak Yılmaz (doctoral student @BFM)
Emotional impacts of camera movements
Exploring the emotional effects of different camera movement techniques (dolly, Steadicam, handheld) and the direction of the movement. Conducting psychophysiological experiments where the viewers watch cinematographic scenes.

10:00

Robert McNamara (doctor in law; doctoral student @BFM)
The creative potential of cinematic game narratives for evoking empathy for asylum seekers.
Exploring machine learning in the asylum seeker narratives in the “Refugee Status Determinations”. Measuring types of empathy response in depicting child separation by immigration enforcement officers in game engine-based cinematic narratives.

10:15

Debora Conceição Firmino De Souza (MA Thesis @DTI)
Humanizing interactions at the Border Control 
Drawing upon topics of HCI and game development, the study investigates the emotional states elicited by interactions with anthropomorphic Virtual Agents at the Border Control.

10:30

Ats Kurvet (computer graphics specialist)
Creating digital humans on a budget
The challenges and options when creating the visual component for avatars/digital humans.

10:45  

Valentin Siltsenko (research assistant)
Real-time text to speech synthesis 
Synthesizing natural sounding human speech with ability to set the emotion of the speaker.

11:00  

Abdallah Sham (doctoral student @DTI)
Machine learning in dyadic human – artificial agent interaction
Exploring the implementation of machine learning to training virtual human behaviour.

 11:15

Ermo Säks (doctoral student @BFM)
Storytelling in Cinematic Virtual Reality: The role of cinematographic techniques in evoking immersion in virtual environments
Using practical research methods this doctoral project seeks the cinematic techniques feasible to increase the perceived immersion in Cinematic Virtual Reality (CVR) where the user’s main agency is to look around in a narrative story-based CVR drama experience that features a beginning, middle, and end.

11:30-12:00

Discussion
 

Open for public!

Accepted talk – the 8th ECREA conference (postponed to 6-9 September 2021)

New dates for the 8th ECREA conference: 6-9 September 2021

Dear ECC 2020 conference applicants, dear ECREA members,

We would like to inform you that in consultation with the Local Organising Committee, the ECREA Executive Board has approved new dates for the 8th European Communication Conference: 6-9 September 2021. The conference was scheduled for 2-5 October 2020 but we had to make the uneasy decision to postpone. The different timelines and strategies of gradual withdrawal of pandemic prevention measures adopted by individual European countries have made it impossible to organise the event according to our standards of academic quality and hospitality.

The conference calendar will be revised and new important dates will be announced in the conference website.

We are looking forward to seeing you in Braga from the 6 to 9 September 2021.

The submission: ECC20-1152 title Addressing loneliness by means of enacted co-presence in XR  has been accepted to the 8th European Communication Conference to be held in Braga, Portugal, October 2-5, 2020.

Braga, Portugal ECC Abstract submitted tikka et al.

https://www.ecrea2020braga.eu

Addressing loneliness by means of enacted co-presence in XR
Authors Pia Tikka1, Gholamreza Anbarjafari Shahab2, Doron Friedman3, Sergio Escalera4, Mauri Kaipainen5.
1University of Tallinn / BFM / MEDIT, Enactive Virtuality Lab, Tallinn, Estonia.
2University of Tartu, Intelligent Computer Vision iCV Lab, Tartu, Estonia.
3The Interdsiciplinary Center Herzliya, Sammy Ofer School of Communications / Advanced Reality Lab, Herzliya, Israel.
4University of Barcelona, Dept. Mathematics and Informatics / Computer Vision Center, Barcelona, Spain.
5Perspicamus Ltd, Company, Helsinki, Finland.
Abstract Text The very nature of the human species is social. Loneliness correlates with mental and physical ill-being within, for instance, the elderly, or people with disabilities, or other conditions causing reduced life-environment. Simultaneously, an increasing trend in the European lifestyle is to outsource taking care of such members of family into the hands of professional social and medical care. Yet, in the light of recent studies, loneliness can be considered a fatal condition. Loneliness reduces the ability to improve one’s life-conditions, motivation of taking care of one’s health, and affects negatively the functions of society. As an indication of the urgency of the matter, UK has even appointed a Minister of Loneliness. The issue dictates the need to figure out all plausible ways to fight loneliness. While human company must be the primary solution, other solutions must be considered to provide socio-emotional comfort to those who suffer of the lack of human accompaniment.

We propose storytelling and narratives as the key component of satisfactory social interaction. Stories told provide supportive structures for maintaining one’s identity and connectivity as part of the world. This talk takes a look at the intriguing question, whether advanced audiovisual technologies which allow immersive interactive experiences within virtual narratives, in some form, might contribute to relieve this sore issue. To emphasize, immersive technologies, here, VR/AR/XR, cannot as such provide fully satisfactory solutions for complex human issue of loneliness. However, as a range of solutions for socially assistive robot technologies have already been proposed by others, it may be appropriate to balance the so far technology-dominated discussion with the deeply human approach of storytelling. The talk outlines efforts to combine the art of interactive audiovisual storytelling with already existing advanced technologies to explore the interconnections between loneliness and technology. It discusses empowering solutions to loneliness, while being mindful of technological determinism.

ECREA’s Executive Board and the Local Organizing Committee of the 2020 ECC in Braga are closely monitoring the rapidly evolving COVID-19 pandemic as we are concerned about the health and well-being of our members and conference attendees. The conference dates (2-5 October, 2020) remain unchanged at the present time but we wish to announce changes to the deadline for the acceptance of invitations and the registration period to take account of this period of uncertainty and give you more time to make decisions about attendance. We would greatly appreciate it if you could log in through the link below and confirm or decline the presentation of your paper at the conference. The new deadline for your decision is June 15, 2020. Registration will open on June 15, 2020 and the early bird registration will be correspondingly extended. To reiterate, our intention at present is to go ahead with the physical conference in October but we will review this on an ongoing basis as well as engaging in contingency planning. We are not contemplating a virtual conference as an alternative to the physical conference.

Please take care of yourself, your family and your loved ones. Further updates will follow in due course.

ABSTRACT REVIEW RESULTS:

Link: https://www.czech-in.org/cmPortalV15/Portal/ECC20/normal

 

 

NECS conference – Panel on “Transitions: Moving Images and Bodies”

Paper Presentation accepted to NECS conference – Postponed 2021 (covid-19)

Transitions: Moving Images and Bodies

18–20 June 2020
Hosted by the University of Palermo

Panel members: Ian Christie, Ana Olenina, Julia Vassilieva, Pia Tikka

Conference cancelled due to cover-19.

Pia Tikka:
 
Luria-Eisenstein experiment of embodiment re-enacted in virtual reality 
This talk discusses the practical revival of the psychological experiment that Alexander Luria and Sergei Eisenstein conducted a century ago into a virtual reality (VR) setup. The experiment, that applied hypnosis to subjects in order to study the linkage between sensorimotor behavior and mental states, was rediscovered by Julia Vassilieva in 201#.
The talk has several goals: 
(1) To highlight the parachronic nature of theoretical discoveries: As proposed in my Enactive Cinema: Simulatorium Eisensteinense (2008, 42), theoretical ideas have the tendency to re-emerge anew in cycles, adapted to the current context again and again. Even today’s embodied mind approach has its roots deep in the theoretical ideas of historical practitioners in arts and sciences, such as Luria and Eisenstein. 
(2) To address significant paradigmatic overlaps: The re-enacted experiment allows identifying common grounds between the psychoanalytical ideas as it was conceived of as in the Luria-Eisenstein experiment and the neuro-phenomenological approach introduced by Francisco Varela in 1996. Furthermore, it allows relating Raymond Bellour’s idea of the hypnotic nature of cinematic experience (2009) to the experience of immersion in virtual reality settings, as also discussed recently by Marie-Laure Cazin (unpublished thesis 2020). 
(3) To reconfigure the practical set-up of the Luria-Eisenstein experiment by means of VR with a focus on comparing the methodologies of producing immersive experience in their time and today.
In sum, following the original protocol reported by Luria and Eisenstein, the re-enacted experiment extrapolates the theoretical ideas of Eisenstein-Luria collaboration onto the 21st century art-science context.

https://necs.org

A talk at the Forum on Arts & Social Robotics in Hong Kong

Invited talk by Pia Tikka at the Hong Kong Forum Nov 2, 2019.

Hong Kong Baptist University will be partnering with the Consul General of France and the Alliance Francaise to mount an exhibition and a forum, October 31 – November 2, 2019.

The exhibition will focus on the work of the French artist Yves Gellie, specifically his photographs and films related to social robotics and artificial empathy. (t.b.c.)

Hong Kong offers possibilities to play with Sophia from Hanson Robotics.

 

Keynote at Actor and Avatar seminar at ZHdK

An invited keynote at the two day conference “Actor and Avatar” organised by Professor Anton Rey, IPF, ZHdK August 29th and 30th 2019 at the Toni Areal, Zurich University of the Arts (ZHdK). The “Actor and Avatar”  project explores aspects of actor performances particularly aimed to provide facial expressiveness for a virtual character (avatar) and is funded by the Swiss National Science Foundation.

The VR Installation The State of Darkness previously exhibited in the Science Gallery, Dublin (Dec 2018) and in the 360 degrees (Prague 2019) will be presented at the conference. In addition, Enactive Virtuality Lab’s team member Victor Pardinho will run a Master’s Class for ZHdK students and staff.

The keynote by Pia Tikka 29th of August will address a range of topics related to the actors and humanlike virtual characters in the collaborative setting as described under the image.

Images: Two examples of the recordings of a dyadic realtime setting where the two actors are seated in front of a Green Screen in the ZHdK IPF Film studio looking at each other through a display in front of them directly connected to the camera in front of the other actor. The other actor takes the role of an asylum seeker’s interviewer (I), while the other actor plays the role of an asylum seeker (AS). Both are listening to the dramatised background story of the latter while engaged in evaluation of each others emotional state within the dramatised context. The performances are applied to humanlike virtual characters in the project Booth developed at the Enactive Virtuality Lab. Actors (upper row) Dr. Gunter Lösel [AS] and Tim Woody Haake [I]; (row below) Corinne Soland [I] and Samuel Braun [AS]. Images©IPF courtesy of Dr. Rey and Miriam Loertscher from ZHdK research group.

Presenters included:

Images: Derek Bradley, Walt Disney Research Studio Zürich (above) and Matthias Wittmann, Digital Domain (below)

ACTOR & AVATAR EXHIBITION: STATE OF DARKNESS INSTALLATION

 Industry engagement: Derek Bradley, Walt Disney Research Studio Zürich was one of the enactive experienters of facing Adam B in the State of Darkness. Here with Pia Tikka and Victor Pardinho (Sense of Space, Finland).

The State of Darkness: Master’s Class at the ZHdK

 

VR installation The State of Darkness exhibited at the ZHdK Sept 28–30.

Master Class by Victor Pardinho 28 Aug

Master’s Class by Victor Pardinho at the ZHdK September 28,2019

Topic:

Volumetric intelligence: A framework for the creation of interactive volumetric captured characters.

 

In this workshop, the author will introduce a framework for virtual characters based on the volumetric scanning of real actors and 3D real-time engines. Participants will have an opportunity to check the system used at “The State of Darkness”, a biosensor driven VR art installation where human and non-human narratives coexist. The structure of the meeting is flexible and can be adjusted accordingly to the participant’s interests. We will discuss topics such as 3D asset workflows, real-time engines, volumetric capture and the design and production of XR experiences.

 

The Oscar G. Brockett Book Prize winner

The Oxford Handbook of Screendance Studies has been awarded the 2018 Oscar G. Brockett Book Prize for Dance Research by The Dance Studies Association. 

Pia Tikka & Mauri Kaipainen contributed with the chapter on “Screendance as Enactment in Maya Deren’s At Land: Enactive, Embodied, and Neurocinematic Considerations” 

The award will be conferred at the annual Dance Studies Association Conference at Northwestern University, August 8 – 11, 2019.

 

The following is the citation offered by the selection committee about the book:

The Oxford Handbook of Screendance Studies, which is skillfully edited by Douglas Rosenberg, features a gracefully comprehensive introduction and thirty-six impactful chapters from leading scholars who expand our understanding of screen technologies as creative, collaborative tools for dance. Both foundational and insightful, the essays focus on pioneering figures like Loie Fuller, Maya Deren, and Norman McLaren; on histories from Harlem and Hollywood to Brazil and Bollywood; and on themes that productively intertwine virtual bodies, framing, editing, space, race, gender, and politics. Authors from Dance Studies and related fields turn their gazes toward the way screendance can provide a liberating or controlled space, an ever-changing canvas, a democratic frontier, a site for social justice, new aesthetic pleasure, or a viral phenomenon with many meanings. Readable, rigorous, and thought-provoking, The Oxford Handbook of Screendance Studies engages popular, contemporary, traditional, and historical dance, offering wide-ranging new ways of understanding how ideas travel and can transform our lives through the “stage” of the screen.

The award will be conferred at the annual Dance Studies Association Conference at Northwestern University, August 8 – 11, 2019.

The Oxford Handbook of Screendance Studies is the first publication to offer a scholarly overview of the histories, practices, and critical and theoretical foundations of the rapidly changing landscape of screendance.

 

VRHAM — Virtual Reality & Arts Festival Hamburg

With Piotr Winiewicz (in image) and Mads Damsbo at the VRHAM! (Virtual Reality & Arts Festival Hamburg), the Germany’s first international Festival for Virtual Reality Art. Established by Ulrich Schrauth in Hamburg in 2018, VRHAM! opened its doors for the second time, from 7 – 15 June 2019, in Hamburg’s Oberhafenquartier. Under the year’s motto “DIS:SOLUTION” a large selection of extraordinary Virtual Reality experiences and live performances by contemporary artists was presented.

Image: Cinematographer and my doctoral student Sampsa Huttunen (University of Helsinki) exploring the Augmented Reality work by–

0AR
AOI NAKAMURA, ESTEBAN FOURMI, UK, 2018

Experiencing 0AR communally via three connected devices, audiences are encouraged to explore, move around the space and interact where their actions have a unique influence within the performance. 0AR is based on seminal masterpiece zero degrees (2005), a collaboration between dancers/choreographers Akram Khan, Sidi Larbi Cherkaoui, sculptor Antony Gormley and composer Nitin Sawhney.

Below a selection of other exciting  VR works:

DAS TOTALE TANZ THEATER

INTERACTIVE MEDIA FOUNDATION & FILMTANK, GERMANY, 2019

Who are humans in the age of technology? What role do they play and how do they interact with the machines that surround them? These types of questions were already negotiated at the Bauhaus 100 years ago. DAS TOTALE TANZ THEATER frames these questions today in the context of the development of artificial intelligence by staging a virtual reality dance experience.

LAST WHISPERS: AN IMMERSIVE ORATORIO

LENA HERZOG, USA, 2018/2019

At an unprecedented speed faster than the extinction of most endangered species, we are losing our linguistic diversity—and the very means by which we know ourselves. This immersive oratorio is an invocation of the languages that have gone extinct and an incantation of those that are endangered.

CLAUDE MONET – THE WATER LILY OBSESSION

NICOLAS THÉPOT, FRANCE, 2018

From 1899 to 1926, Claude Monet painted more than 250 scenes devoted to the water lily theme, which became what he himself called “an obsession.” This contemplative VR experience invites the user on a sensory journey starting off in Claude Monet’s garden, stopping along the way at the workshop of the artist and ending in the exhibition rooms of the Orangerie Museum.

VESTIGE

AARON BRADBURY, UK/USA/FRANCE, 2018

Vestige is a room-scale VR creative documentary that uses multi-narrative and volumetric live capture to take the viewer on a journey into the mind of Lisa as she remembers her lost love, Erik.